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Andres Romero
Andres Romero
Lead 3D Artist
Hamburg, Germany

Summary

I’ve built my career from the ground up—starting as a 3D artist crafting characters, weapons, props, and environments across many console, PC, and mobile games.

Today, I combine my artistic roots with leadership, guiding art teams through planning, road-mapping, budgeting, and production follow-ups, ensuring every milestone is delivered with quality. I’m deeply experienced in balancing visual ambition with game performance targets, making sure every asset is both beautiful and optimized.

I love mentoring other artists, improving workflows, and collaborating across disciplines to bring a shared creative vision to life. Games are team efforts—and I enjoy being the one who keeps the artistic view aligned, motivated, and pushing for excellence.

Skills

3D ModelingDigital SculptingTexturingPBR TexturingTexture BakingGame Development

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Illustrator
Illustrator

Productions

    • Video Game
      Ark Survival Evolved
    • Year
      2015
    • Role
      3D Artist
    • Company
      Efecto Studio
    • Mobile Game
      Forge of empires
    • Year
      2012
    • Role
      3D Artist
    • Company
      InnoGames
    • Video Game
      History Great Battles Medieval
    • Year
      2010
    • Role
      3D Artist
    • Company
      Efecto Studios
    • Video Game
      Lucha Libre AAA Heroes del ring
    • Year
      2010
    • Role
      3D Artist
    • Company
      Efecto Studios
    • Commercial / Advertisement
      Tv Ads
    • Year
      2017
    • Role
      3D Artist
    • Company
      Mompozt
    • Commercial / Advertisement
      Product visualization
    • Year
      2017
    • Role
      3D Artist
    • Company
      Edge Dimension